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How Cheating at WoW Leads to (Virtual) Racism Companies in China employ poor workers to play popular RPGs such as World of Warcraft. They're not having fun, though – they play efficiently for maximum profit. Their labor provides gold and leveled-up characters to be sold to other players. These "gold farmers" work in sweatshops, playing MMORPGs. Based on a recent essay by media culture commentator, professor, and Director of Asian American Studies at the University of Illinois, Urbana Champaign, Lisa Nakamura. Buying and selling in-game gold for real-world currency is cheating, so it's against the rules, and it causes inflation on the in-game economy. Because the gaming culture has come to believe that most of the so-called gold farmers are Chinese workers in particular, gamers across the RPG spectrum now consider Chinese players to be the source of their in-game money troubles. This is causing the perception of a Chinese player to be that of a low-life, unwanted class of game citizen. There is even a subculture of gamers who celebrate killing these worker-players, while calling them Chinese. The result is a casual in-game simulation of racially-inspired murder of a real-world race, with death threats towards Chinese people spoken casually amongst friends, and even broadcast in homemade videos using in-game footage. Read more in the full essay, “Don't Hate the Player, Hate the Game: The Racialization of Labor in World of Warcraft†by Lisa Nakamura.
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| Last Updated on Wednesday, 13 May 2009 10:28 |

